Believability in Computer Games
نویسنده
چکیده
Computer game developers have endeavoured to provide players with meaningful experiences in their stories. Unfortunately, very few have succeeded. One reason for this is the lack of understanding of how best to present a story in an interactive environment. This is in part due to the lack of theoretical underpinnings. This paper will present an extended definition of believability as one such theory as well as the requirements and qualities required to achieve believability.
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تاریخ انتشار 2004